Sunday, May 8, 2011
Friday, April 29, 2011
First Video Games
The history of video games is filled with events and earlier technology that paved the way for the advent of video games. It also includes games that represent direct steps in the evolution of computerized gaming, and lastly the development and release of video games themselves.
A device procured by the toy collector Mike Mozart is potentially the one Raymond Redheffer created and has some similarities to specifications of the published paper.[4]
1942: NIM
Raymond Redheffer of M.I.T had an article published in 1948 about how to play a NIM device he allegedly created through 1941 to 1942. Also in 1978, he demonstrated the device publicly.[3]A device procured by the toy collector Mike Mozart is potentially the one Raymond Redheffer created and has some similarities to specifications of the published paper.[4]
Tuesday, April 26, 2011
Video Games History
History
Main article: History of video games
See also: First video game
Early games used interactive electronic devices with various display formats. The earliest example is from 1947—a "Cathode ray tube Amusement Device" was filed for a patent on January 25, 1947, by Thomas T. Goldsmith Jr. and Estle Ray Mann, and issued on December 14, 1948, as U.S. Patent 2455992.[3]
Inspired by radar display tech, it consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen.[4]
Other early examples include:
- The NIMROD computer at the 1951 Festival of Britain
- OXO a tic-tac-toe Computer game by Alexander S. Douglas for the EDSAC in 1952
- Tennis for Two, an interactive game engineered by William Higinbotham in 1958
- Spacewar!, written by MIT students Martin Graetz, Steve Russell, and Wayne Wiitanen's on a DEC PDP-1 computer in 1961.
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